
So anyways this game is incredibly good a work of an art a well developed game and it is one of the best games out there.This game deserves a 9/10 from me which is good.You any of you guys who want to buy a good game try buying this incredible game.I'm telling you this game is good.
#The walking dead a telltale games series ps3 amazon tv#
This is a pretty good game.The Walking Dead video game is like better than the Walking Dead TV series.The storyline in this game is pretty This is a pretty good game.The Walking Dead video game is like better than the Walking Dead TV series.The storyline in this game is pretty much why I'm giving this game a high score.It has a dramatic storyline and it is also a memorable game.The main character in this game is Lee Everett he is a guy that was supposedly gonna put down to jail but the moment the car crashes down to a forest he was knocked out for maybe a couple of weeks and he wakes up the police died and after he took the keys in the dead police guy's pocket and freed himself the police woke up as a zombie tried to attack Lee but Lee shot the police in the face with a shotgun.So the shot was really loud so the zombies came chasing Lee and then Lee was able to escape that despite his broken leg and then she meets a little girl in a house named Clementine without her family so Lee decided that she would take care of Clementine until her family finds her.There the story will begin. Few games I would describe as a must play for a gamer. The Walking Dead does not require investment time before it gets good, it simply is good from start to finish. There could have been a good story, but no one I knew ever got to it. I gave HR two hours, but it never really got past monotony. I find it odd that Heavy Rain is often compared to this. Like another great game this year, 'Journey' the story and feelings invoked stay with you long after the game is finished. While one would assume it would be more like a traditional puzzle adventure game it does not play that way. The Walking Dead moves fast and the story never lets up. That is of course assuming a great story is even in a game or if it is simply getting by on gameplay. Often times great story telling is hindered in games by gameplay, especially of the RPG grind variety. Often times great story telling is hindered in games by gameplay, especially of the RPG Definitely an unique experience in the gaming realm. … Expandĭefinitely an unique experience in the gaming realm. Play it because you like Telltale, play it because you love zombies, play it because you love point and click adventure games, play it because you love substantial choice in games, play it because it's cheap, play it because you're sick of Halo, the bottom line remains the same: DO NOT MISS THE WALKING DEAD.

It's not about the thrills of killing zombies, this game focuses on the realtionships between characters in a zombie apocalypse scenario, and makes you see how ordinary people can get along (and indeed fall out) in this scenario. All of this makes the Walking Dead compulsively playable, but not fun. Talk to another person who played this game and, most likely, his outcome would of been entirely different.

The littlest choice has the hugest effect at the end of your game. The episodes themselves were quite short, 3 hours at best, but the retail release actually makes it seem like one coherent game, instead of playing parts of a game months apart. The puzzles are tricky and take a fair bit of though, the art style is the best use of cell-shading I've seen, the characters are well-written and have arcs, its atmosphere is very tense, and you have the urge to play it to the very end once you've picked it up.

Look past the glitches, and we have a near perfect game. If Spec Ops: The Line was the Apocalypse now of gaming, and Skyrim is the Lord of the Rings, The Walking Dead is the Dead Alive, and even that isn't doing it justice, as Dead Alive is the best zombie film ever. Our medium has never had our own Citizen Kane, or it's own Godfather.

Sure, I love fun, and it is one of the most powerful ways to engross a player, but imagine if all films fit under the category of fun? We wouldn't have films like Schindler's List, Hurt Locker, Apocalypse Now, and the Godfather. Sure, I love fun, and it is one of the most powerful ways For 30 years, games have been held back by the idea that 'fun' is a defining factor. For 30 years, games have been held back by the idea that 'fun' is a defining factor.
